Taming the Dov RP
Gaining more and more followers, the Dov became rulers of Tamriel of the Merethic Era. Though there were rebellions, The Dragon cult searched for elusive word wall-like artifacts, rumored only by legend. After Decades of searching, The Dov found a library of these artifacts. As the Dragons congregated to look at them, the thu'um inside these artifacts was so powerful it morphed the Dov's very form. They changed into completely different beasts. However, during this transformation, they lost most of their intelligence. The cult seized this opportunity and took control of the Dov.
. Standard RP rules
. No Dragonborn.
. Keep all lore discussions in the chat.
. You can have pets like dogs and other animals, including the hostile ones like Horkers but as pets they are docile and tamed.
. You can have a Family Heirloom, like a weapon or something like that like an artifact.
. You cannot be the Emperor.
. The Blades still protect the Emperor.
. No killing anyone without their permission, unless they are gone for a week, and you/someone else is stuck in Limbo.
. You may start with three characters, but once you have stuck in the RP for a while, you may add one more. The GM/Co-GMs may have more for STORY PURPOSES ONLY.
. You cannot be a Divine or a Daedric Prince.
. You can meet Daedric Princes and Divines.
. Give the roleplayers time to react to the actions.
. Use lore-friendly names
. Miraak Obama is (If he wishes) Co-GM
Dragon cult only.
Neloths ~ The fastest Dov by far. Little bigger than a Horse. Small long-range precise ball-like Fireblasts. Fire can (if willed by Dragon.) stick to surfaces to give lamp light.
Seloks ~ The Shotgun of the Dragons. Elephant-sized. Spiked club tails. Heavily Armored Scales.Very short-ranged fire-streams.
Zinans~ While the number of heads isn't specific, Zinans always have at least two,which means at least two riders (Two different users riding the same dragon is allowed,though may be hard). Their flames do not work and will just spark if one head is incapacitated. If one rider is incapacitated, the dov is near impossible to ride. Half of the heads produce gas and the others spark it. Useful for traps as one could fill a room with it's gas, wait til the victim,enters the room and spark it from an unseen location.
Damos ~ Very,very small. Reasonably smaller than a pygmy pony. These dragons can emit a thick veil of smoke around themselves, making them near invisible. Medium-ranged hot-smoke streams as flame attack.
Krah ~ The only known ice-firing dragons. Slightly smaller than an elephant. They can change the temperature of they and their ice. This can be used to fire anything from solid spikes, to a freezing mist. Their skin is known to be cold.
Kovokrah ~ Flames. Oh boy,the fire. This dragon is the exact opposite of the Krah. It's the same size and appearence (other than the red scales.) as the Krah. This dov can alter the range, shape and size of it's flames. It can also light itself on fire. While it is engulfed in flames, the rider is perfectly unharmed.
Dragon hunters only.
Harpoon ~ Identical to crossbows albeit the double string. More for halting dragon flight than damage. Harpoons can be reeled back. The only dov that only one harpoon can hold is the Neloths.
Ballistas~ Pretty obvious.
Bills~ Hooked spears (Not the Britney album.) Perfect for tearing though Dragon wings