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• 4/19/2016

Unlikely Relationship (Choice Adventure Branch 2)

This is a branch off of my sex RP thread Unlikely Relationship. Previously on the chain of comments, you were caught masturbating by a stranger. You chose to ignore him.You settle down to continue masturbating, ignoring the presence of the strange robed man. He walks up to you as you continue fingering yourself. He has a noticeable bulge in his trousers. He pulls you up, kissing you softly on the mouth. What do you do?A. Push him away.B. Hungrily accept the kiss, your tongue sliding into his mouth.
0 6
• 4/19/2016

Unlikely Relationship (Choice Adventure Branch 1)

This is a branch off of my Unlikely Relationship sex RP. Last choice made in the set was when you choose if your character will ignore, kill, lecture, fuck, or yell at a man about snooping on you masturbating. This thread is for users who selected the 'fuck' option.You sidle up to the man, kissing him roughly on the mouth. Your fingers rest gently on his chest as you kiss. You break away from the kiss. What do you do next?A. Stop before it goes any further.B. Pull his light robes over his head and continue.
0 0
• 4/18/2016

Unlikely Relationship (Choice Adventure)

This is a choice adventure. Enough votes I will make a second version; this is one where you are a female character. if I make a second, i will make one where you are a male character. let's get started. Also, by young i mean early 20s, middle-aged is 30-40s
You wake up lying on a beach naked and incredibly thirsty. You crawl to the ocean and get a drink. You look at yourself while you drink. What do you see?
A. A sexy young Imperial with green eyes and long brown hair.
B. A gorgeous middle-aged Breton with blue eyes and blond hair.
C. A sexy young Nord with green facepaint and yellow eyes.
D. A pretty middle-aged Khajiit with yellow eyes and a scar over one eye.
E. A rough looking middle-aged Argonian with a bloody face and a missing eye.
F. A beautiful young Redguard with emerald eyes and short black hair.
G. A sexy young Bosmer with red facepaint and yellow eyes.
H. A sexy young Altmer with brilliant blue eyes.
I. A sexy in a rough way orc with green eyes and short tusks.
J. A leggy flame-haired Dunmer with violet eyes and shining ebony skin.
0 12
• 5/22/2015

The Magic Guild Rp's character forms

This is where heroes are born...literally! Now let's go over some rules shall we?

rule #1 - Everyone is OP...but your person will have to have rough fights where they nearly die and stuff like that you know? Also, you can't be overly OP, you will have to have weaknesses that WILL cripple your character, like super bad motion sickness! or something lol
rule #2 - Can't have the same kind of magic as someone else. And what I mean by that is let's say there are 3 fire wizards, okay, they're using the same type of ELEMENTAL magic, but not the same magic TYPE, for example, the 1st mage is a "Fire Dragon Slayer", the 2nd is a "Fire God Slayer" and the 3rd is a "Manipulating Flame" wizard. get what I mean?
rule #3 - no killing other Rp characters, you can challenge them, but unless that Rp player agrees to you killing off their character, please just don't kill him/her/it/steroids (what?)
rule #4 - this is the last rule too - there are 18+ in here, but no sex, no foreplay, no rape, etcetera, this is a CLEAN rp and the only things allowed are "Accidental" stuff like if someone shoves you and you put your hands in front of yourself to catch you from hitting your head on the ground and you instead grab a girls breasts lol.
Now for the character stuff, as for the races? there's no restriction, so if you make one up, describe it pretty well so others are able to make a mental image of what it would look like.
Name: (if it's a name you think may be a little hard to pronounce the way you want it to be, include how to pronounce it. ex. Kallen (K-len) see?)
Age:
Gender: (I don't care if you wanna be a Futanari (dick woman) but just remember this is a porn free rp?)
Race:
Magic Type:
Likes: (ex. likes: Donuts, women)
Dislikes: (ex. dislikes: men, idiots)
Appearance: (include clothing when you're done describing what they look like please)
Weapons:
background/information:
Guild:
Friends with:
0 1
• 12/29/2014

TES:Brave New World Part two: New grounds, society, laws, and old friends.

it has been two months since the group has fled Cyrodil to Saman Strey mansion on Betony island,however not all of them have been doing so well Atraji is now back on active duty leaving Hasharr and Lyra with Saman and the rest however Prophet and his mysterious group is still alive and well in the Imperial city and the High Rock Republic and SET are very concerned about that.
http://kallenbearrp.wikia.com/wiki/Thread:5685 http://kallenbearrp.wikia.com/wiki/Thread:5483 (is still the char forum and Info board update your chars in any way you want...do not make them OP alright)
0 183
• 12/23/2014

DTV Character forms

Just like the other Rp's I made, but with a few new races:
http://www.uesp.net/wiki/Lore:Mazken
http://www.uesp.net/wiki/Lore:Lilmothiit
0 0
• 12/17/2014

Defending The Vale (DTV)

This is the last Rp for the FTE series, the UR have sent Saelic and her accomplice, Nuona Blood-Reaper, to a lost island out in the middle of nowhere as they send reinforcements to the Vale to help secure it better as they make a few final meetings to get the moving along.
0 223
• 12/3/2014

TES:Brave New World

the story:Tamriel has changed so much since the great war the Aldmeri Dominion is gone and so is the Empire of Tamriel. Cyrodil has become a ruin the Imperial city is in poverty ran by a warlord name Gilonia Doralustius and she rules with a iron fist her military keeps everyone under firm control.and now several people want out.and they need all the smugglers they can muster to get out of this mess.the year is 260,Sun's Dusk 24th,5E and its a Brave New World.(please read http://kallenbearrp.wikia.com/wiki/Thread:5483 and enter your characters here http://kallenbearrp.wikia.com/wiki/Thread:5685)
0 219
• 12/3/2014

TES:Brave New World Char forms

this is the char forms for the TES:Brave New World RP please read http://kallenbearrp.wikia.com/wiki/Thread:5483 before joining.
Name:
Age:
Race:
Gender:
Power:
Skill:
Weaknesses:
Worst Skills:
Vehicle:(if you have one)
Companion:(a pet if you have one)
Armor:
Weapons:
Appearance:
Background:
Affiliation:(you do not haft to put Affiliation up if you do not have a faction the char sides with)
0 16
• 11/27/2014

TES:Brave New World. information files

the current date is 260,Sun's Dusk 24th,5E and its a Brave New World.
the story:Tamriel has changed so much since the great war the Aldmeri Dominion is gone and so is the Empire of Tamriel. Cyrodil has become a ruin the Imperial city is in poverty ran by a warlord name Gilonia Doralustius and she rules with a iron fist her military keeps everyone under firm control.Tamriel has also changed technology wise(Tamriel looks a lot like our modern world with guns planes vehicles submarines and so forth)
The New Major Factions
the Southern Empire of Tamriel
formed in 140 5E S.E.T(the abbreviation for the Southern Empire of Tamriel) ruled by Ra' Adranjirra Satamil is the most powerful nation in the south Tamriel founded in Elswyr it took true power in the year 200 5E.the Valenwood border begin between Elswyr, Cyrodil and Valenwood with Elswyr the victor and Valenwood rebuilt as a state of the SET. the SET is famous for its highly skilled fighter squadrons that were crucial in taking down the kingdom of Valenwood.their symbol is two white bars(symbol aka flag badges military patches and so forth)crossing each other diagonally with four red stars(two on each side)on a black backdrop.
Branches of the Nation

Southern Imperial Air Force(SIAF):the premiere Air force branch in the continent know for their powerful and fast fighters SIAF main fighter craft but. instead of the star of David its a large claw as the fighter's symbol the pilots are known for wearing a black trench coat as a formal clothing(officers wear red and white or gold and black)
Southern Imperial Army(SIA):the SET's main fighting army including its tank battalions
Southern Imperial Navy:(SIV):the Southern Imperial navy is most likely the weakest of the three major factions.
Imperial Secret Police(ISP):The SET's very secretive intelligence agency and law enforcement agency. they are known for their no mercy attitude for terrorist and for the fact that little is known about them even the Council of Nobles of SET has no oversight over them. the group is also responsible for several covert and paramilitary operations into Cyrodil.
the Northern Kingdoms of Tamriel
formed in 220 5E
NKT was formed in Skyrim by High King Vanim Honor-Heart son of king Aslaar Honor-Heart between Morrowwind and Skyrim. the most powerful nation in Northern of Tamriel.famous for its powerful tank battalions that have been constantly used against the terrorist organization the Imperialist party of Cyrodil.their symbol is a red dragon standing on his hind legs with three gold stars on both wings and on his chest is the Jagged Crown.
branches of nations
the Royal Northern Air Force(RNAF):the Northern Royal Air Force are a powerful air force but not as strong as SIAF.their fighters are often painted blue and white.the uniforms are white and gold
the Royal Northern Army(RNA):the most powerful tank battalions come from the RNA. during the Valenwood border war the RNA were on the front lines crushing the state of Cyrodil's tank and infantry battalions in one massive fell swoop.their tanks are often painted green and white.their uniforms green and gold.
the Royal Nothern Navy(RNN):the second best navy in the continent its fleet designed to cut through the ice during the Valenwood border war the RNN used guided missiles from their werewolf class cruisers to bombard the Cyrodilic forces.

the Royal Inquisitors(RI):the Royal Inquisitors are the premiere law enforcement agency in the Northern Kingdoms.they are known for their fancy uniforms NTK Inquisitor's uniform .
the Order of the Cloak:the NTK's intelligence and paramilitary agency. During the Valenwood border war the Order of the Cloak helped RNA indentify targets within Cyrodil and has been apart of many covert and paramilitary operations inside of Cyrodil.

The Republic of High Rock

Republic of High Rock is by far the most advanced and most capitalist nation in Tamriel as well as the most rich of the nations,home to the first Republic in the continent of Tamriel. High Rock is also the first nation to receive trade from Pyandoea and even Moarmer immigrants. led by madam president Josoline Canntor.their symbol is 34 green stars arranged in a circular form with a white backdrop and a scroll in the center of the stars the scroll being open being a scroll of laws.

Republican Naval force(RNF):the most powerful navy in the continent known for the their massive Liberty class battle ships the most largest and most powerful ship in the seas, with cruise missiles powerful guns and over one hundred crew men it is a truly destructive sight.their soldiers wear silver and blue colored uniforms
the High Rock Republican Armed forces(HRRAF):the armed forces of High Rock are not the best in the continent but they do their job well in defending the Republic.their uniforms are the most flashiest with blue coats red uniform and silver uniforms for formal wear

the Republic Air Guard(RAG):the second best air force in the continent.their air force has defend the Republic many times mostly from pirates from Pyandoea and raiders, terrorists and militias from Cyrodil
the Republican Bureau of Investigation(RBI):the most legalistic of the law enforcements agencies of the three nations the RBI is known for its honesty and for its loyal and just officers the RBI has busted terrorist rings from the forgotten ones to the New Imperialist party.they are known for their bright blue formal uniforms and the 40mm caliber moonstone revolver all their officers carry along with their ID/Badges.

the Republic Intelligence and Paramilitary organization:are most likely the weakest of the Intelligence agencies...or so most think anyways they go out of their way to make themselves look embarrassing on the inside they are just as skilled as the order of the cloak and ESP.
The New Imperialist Party
is a Major terrorist network inside of Cyrodil they are ruthless and only accept other Imperials or Natives of Cyrodil they wish to bring back the Golden days of the Empire of Tamriel and have done many brutal terrorist attacks on civilians of all three nations.their symbol is the old Empire of Tamriel's symbol with two long barreled rifles crossing over it.
1 3
• 11/19/2014

CTV Character forms (very much like FTE forms, even with the races so if you don't want to add any new perks with CTV RP just copy and paste xD, but this also gives new people a chance to join the RP)

Name:
Race:
Gender:
Power: (you can have two standing stone powers or 1 Daedric or Divine power)
Skill:
Weaknesses:
Worst Skills:
Armor: (now this time you can use the Snow Elf armor or the Falmer armor (both the Dragonborn add-on and the Skyrim versions) and even your own unique armor that you want to add instead)
Weapons: (now you can have your own unique weapons or one weapon of either Dragonbone or Daedric)
Appearance:
Background:
0 12
• 11/19/2014

Colonizing The Vale (CTV for short)

Liika Soul-Eater has hired Ja'Shanna, Siaifus, Prysvena, Searic, Saelic, Raeinor, Maxamillian, Tara, Lenternian, Lemeria and Larsthor to accompany her and serve as her bodyguards as she travels to the Forgotten Vale. It has taken two months for them to reach Fort Hraggstad. Now several weeks have passed by, they have made it out of the Forgotten Vale cave and are now outside in the Cold-Lovely-below 0 degrees Fahrenheit weather of the Forgotten Vale! (very lovely weather isn't it?!...well for Prysvena at least lol)
0 222
• 11/8/2014

The Cursed Scroll (Choice Adventure)

This is a choice adventure, to further the story, you must vote on a choice given. For example... As you walk through the dungeon you see a large argonian brute, Do you:
A. Attack him
B. Sneak past
C. Stealth attack
Now lets start.
___________________________________________________________________________
You wake up... as you check where you are, you see that you were laying face down in the dirt. You see that you are in between two small hills laden with tall yellow grass. You stand up -with much effort- and slowly trudge to the top of the larger hill. You see beyond you a large field of cattle. Farther back you see a medium sized farm house. You begin walking to the house, about halfway there you fall to a knee and see a small watering hole ahead of you. You crawl to it and take a large gulp of water. As you look in the water you see:
A. A handsome Imperial with short messy black hair, a stubbly beard, and blue-grey eyes.
B. A spirited Nord with long golden hair pulled in a braid on the side, and crystal blue eyes.
C. A well muscled Redguard, with a flat-top haircut, and deep brown eyes.
D. A young Breton, with medium shoulder length, light brown hair, and pale green eyes.
E. A massive Orc, with a shaved head, and a thick beard.
F. A noble High Elf, with long golden hair, and black eyes.
G. A thin Wood Elf, with short oiled blonde hair, and red eyes.
H. A rough Dark Elf, with a high red ponytail, and red eyes
I. A scaly Argonian, with grey-green scales.
J. A vicious Khajiit, with dark grey fur, and spirit like blue eyes.
0 11
• 10/26/2014

Taming the Dov (by Legacyofhades)

Gaining more and more followers, the Dov became rulers of Tamriel of the Merethic Era. Though there were rebellions, The Dragon cult searched for elusive word wall-like artifacts, rumored only by legend. After Decades of searching, The Dov found a library of these artifacts. As the Dragons congregated to look at them, the thu'um inside these artifacts was so powerful it morphed the Dov's very form. They changed into completely different beasts. However, during this transformation, they lost most of their intelligence. The cult seized this opportunity and took control of the Dov.
~RULES~
. Standard RP rules
. No Dragonborn.
. Keep all lore discussions in the chat.
. You can have pets like dogs and other animals, including the hostile ones like Horkers but as pets they are docile and tamed.
. You can have a Family Heirloom, like a weapon or something like that like an artifact.
. You cannot be the Emperor.
. The Blades still protect the Emperor.
. No killing anyone without their permission, unless they are gone for a week, and you/someone else is stuck in Limbo.
. You may start with three characters, but once you have stuck in the RP for a while, you may add one more. The GM/Co-GMs may have more for STORY PURPOSES ONLY.
. You cannot be a Divine or a Daedric Prince.
. You can meet Daedric Princes and Divines.
. Give the roleplayers time to react to the actions.
. Use lore-friendly names
. Miraak Obama is (If he wishes) Co-GM
~DRAGONS~
Dragon cult only.
Neloths ~ The fastest Dov by far. Little bigger than a Horse. Small long-range precise ball-like Fireblasts. Fire can (if willed by Dragon.) stick to surfaces to give lamp light.
Seloks ~ The Shotgun of the Dragons. Elephant-sized. Spiked club tails. Heavily Armored Scales.Very short-ranged fire-streams.
Zinans~ While the number of heads isn't specific, Zinans always have at least two,which means at least two riders (Two different users riding the same dragon is allowed,though may be hard). Their flames do not work and will just spark if one head is incapacitated. If one rider is incapacitated, the dov is near impossible to ride. Half of the heads produce gas and the others spark it. Useful for traps as one could fill a room with it's gas, wait til the victim,enters the room and spark it from an unseen location.
Damos ~ Very,very small. Reasonably smaller than a pygmy pony. These dragons can emit a thick veil of smoke around themselves, making them near invisible. Medium-ranged hot-smoke streams as flame attack.
Krah ~ The only known ice-firing dragons. Slightly smaller than an elephant. They can change the temperature of they and their ice. This can be used to fire anything from solid spikes, to a freezing mist. Their skin is known to be cold.
Kovokrah ~ Flames. Oh boy,the fire. This dragon is the exact opposite of the Krah. It's the same size and appearence (other than the red scales.) as the Krah. This dov can alter the range, shape and size of it's flames. It can also light itself on fire. While it is engulfed in flames, the rider is perfectly unharmed.
~ANTI-DOVAH WEAPONRY~
Dragon hunters only.
Harpoon ~ Identical to crossbows albeit the double string. More for halting dragon flight than damage. Harpoons can be reeled back. The only dov that only one harpoon can hold is the Neloths.
Ballistas~ Pretty obvious.
Bills~ Hooked spears (Not the Britney album.) Perfect for tearing though Dragon wings
0 0
• 10/17/2014

Friends till the End RP discussion

please hold all questions in here and shit like that xD
0 41
• 10/17/2014

Friends till the End RP character forms

Races (No DB)- Snow-Elves
Dunmer
Bosmer
Altmer
Nord
Imperial
Breton
Redguard
Argonian
Orc
Khajiit
Maormer (aka half fish half elven race, or Sea Elves)
Skaal
Imga (Ape folk)
Tsaesci (Vampiric Serpent)
Vampire Lord
Werewolf (WereCrocodile for Argonians, WereTiger for Khajiits, Were Sea Snake for Tsaesci, and WereGorilla for Imga)
WereBoar
WereBear

No OP Characters.
Basic RP rules.
Username:
Character Name:
Gender:
Age:
Best Skills:
Worst Skills:
Weaknesses:
Powers: (like race abilities and 1 power like Mora's agony or Dibella's Agent and/or 1 stone power)
Spells:
Appearance: (skin color, eye color, exc...)
History: (character background, if you are in the United Races group say that you are in the history don't just assume)
Weapons: (no Daedric, Sthalrim, Dragon Bone, or Ebony. and that goes for Apparel too...unless you want to have 1 weapon of those materials or 1 piece of equipment)
Apparel: (clothes, necklaces, rings)
0 13
• 10/17/2014

Friends till the End (R16+)

Tamriel is in an age of peace, Cyrodiil has restored the White Gold Tower, the Forsworn have taken the Reach.
In Skyrim, the city of WinterHold has been rebuilt along with the bridge leading to the College of WinterHold.
Although. This age of peace is over now and the Thalmor are back with a new plan for taking down the Humans and all the evidence that they ever existed.
The Falmer are growing in numbers, for the mistake that everyone thought that they were dead and overlooked them.
The Snow-Elves are still few, but small groups consisting of only 5 Snow-Elves have been found by the Khajiit, Argonians, Bosmer, and even by the Thalmor and have been protected since then.
Plagues have also spread like wildfire all across Tamriel.
So a group, consisting of 10 families of every race, gathered together and decided to help restore the peace this group is called "United Races". (not meant to resemble the USA's motto "the United States!" Or the United Nations (UN) even though this heavily resembles the same thing, that name has nothing to do with this).
UR Khajiit leader (and Ja'Shanna's father): Ri'M'Tharr (male)
UR Nord leader: Brykyllian Skull-Hand (male)
UR High Elf leader: Mirena Thramthraer (female)
UR Bosmer leader: Mendal Acornshade (male)
UR Dunmer leader: Feldel Damaron (male)
UR Redguard leader: Phindon (male)
UR Breton leader: Dalyval Desncel (male)
UR Orc leader: Agroba gra-Orbud (female)
UR Imperial leader: Itaene Pevedicus (female)
UR Argonian leader: Weeleja Mereetus (male)
UR Skaal leader: Eyjekke Star-Wrecker (female)
UR Tsaesci leader (Saelic's Father): Slevile (male)
1 215
• 10/16/2014

Comics

Warning: This page contains adult content do not proceed if you are under the age of R16+

Funny Random Mini-Comics
 :Why Bosmer are commonly known as Tree Fuckers (blitz this is for you, you tree fucking bear xD )

I was travelling the lands of Skyrim, looking for more fucked up things, when I saw a handsome Bosmer.

"hello handsome" I said to him, but he never responded. So I had decided to follow him.
We walked across mountains, went through dungeons, and crossed a forest, until we came upon a little cave. Naturally the Bosmer went in, So I had to too, and when I got inside I saw the biggest tree ever in Skyrim, the Tree of Life, and I followed the Bosmer as he walked up to it, but as he got close to it he pulled down his pants, I looked away thinking that he was going to pee on it...until I heard him grunting, that's when I looked up and saw him FUCKING the Tree of Life, I was so stunned that I killed him immediantly. After that I started noticing that many Bosmer had fucked the tree...How'd I know?...they carved their names into the trees bark...
"so did you guys learn anything?" she asks the kids.
"yeah, why do you keep telling us these bad stories when we're just kids?" said a small 7 year old
"I can ask you why you are coming over to my house everyday to listen to me tell you these stories" I say to her.
0 9
This post is locked.
• 10/2/2014

Taming the Dov RP

Gaining more and more followers, the Dov became rulers of Tamriel of the Merethic Era. Though there were rebellions, The Dragon cult searched for elusive word wall-like artifacts, rumored only by legend. After Decades of searching, The Dov found a library of these artifacts. As the Dragons congregated to look at them, the thu'um inside these artifacts was so powerful it morphed the Dov's very form. They changed into completely different beasts. However, during this transformation, they lost most of their intelligence. The cult seized this opportunity and took control of the Dov.
~RULES~
. Standard RP rules
. No Dragonborn.
. Keep all lore discussions in the chat.
. You can have pets like dogs and other animals, including the hostile ones like Horkers but as pets they are docile and tamed.
. You can have a Family Heirloom, like a weapon or something like that like an artifact.
. You cannot be the Emperor.
. The Blades still protect the Emperor.
. No killing anyone without their permission, unless they are gone for a week, and you/someone else is stuck in Limbo.
. You may start with three characters, but once you have stuck in the RP for a while, you may add one more. The GM/Co-GMs may have more for STORY PURPOSES ONLY.
. You cannot be a Divine or a Daedric Prince.
. You can meet Daedric Princes and Divines.
. Give the roleplayers time to react to the actions.
. Use lore-friendly names
. Miraak Obama is (If he wishes) Co-GM
~DRAGONS~
Dragon cult only.
Neloths ~ The fastest Dov by far. Little bigger than a Horse. Small long-range precise ball-like Fireblasts. Fire can (if willed by Dragon.) stick to surfaces to give lamp light.
Seloks ~ The Shotgun of the Dragons. Elephant-sized. Spiked club tails. Heavily Armored Scales.Very short-ranged fire-streams.
Zinans~ While the number of heads isn't specific, Zinans always have at least two,which means at least two riders (Two different users riding the same dragon is allowed,though may be hard). Their flames do not work and will just spark if one head is incapacitated. If one rider is incapacitated, the dov is near impossible to ride. Half of the heads produce gas and the others spark it. Useful for traps as one could fill a room with it's gas, wait til the victim,enters the room and spark it from an unseen location.
Damos ~ Very,very small. Reasonably smaller than a pygmy pony. These dragons can emit a thick veil of smoke around themselves, making them near invisible. Medium-ranged hot-smoke streams as flame attack.
Krah ~ The only known ice-firing dragons. Slightly smaller than an elephant. They can change the temperature of they and their ice. This can be used to fire anything from solid spikes, to a freezing mist. Their skin is known to be cold.
Kovokrah ~ Flames. Oh boy,the fire. This dragon is the exact opposite of the Krah. It's the same size and appearence (other than the red scales.) as the Krah. This dov can alter the range, shape and size of it's flames. It can also light itself on fire. While it is engulfed in flames, the rider is perfectly unharmed.
~ANTI-DOVAH WEAPONRY~
Dragon hunters only.
Harpoon ~ Identical to crossbows albeit the double string. More for halting dragon flight than damage. Harpoons can be reeled back. The only dov that only one harpoon can hold is the Neloths.
Ballistas~ Pretty obvious.
Bills~ Hooked spears (Not the Britney album.) Perfect for tearing though Dragon wings
CHAR CARD
0 1
• 9/7/2014

The First Tamreillic war

It is the 4E 350 the 10th of Hearthfire and now Empress Sevbia Hofckwell sits on the throne of the Empire of Tameriel as house Redoran is still the most powerful house in morrowwind with Hlovrose Uvenothan leading house Redoran and King Sorcasselimo Alkinire and Queen Earaana Alkinire sit on the throne of the Aldmeri dominion, now morrowwind had caught up in regaining its status as a super power along with the Empire and the Aldmeri dominion allying with Hammerfell and becoming the eastern alliance creating the Hearthfire pact.11th of hearthfire Sevbia Hofckwell is preparing...preparing for war with the Aldmeri dominion her pentius occutlus have reported the Empire is in danger the Dominion are planning to invade both Hammerfell and Cyrodill declaring war between the Empire,the hearthfire pact and the Aldmeri Dominion in a massive three way war with the Aldmeri attacking both sides simultaneously as the Empire attempts to secure hammerfell from the Hearth fire pact
the rules are these
1.read the rules of the Skyguard RP
2.you cannot have a army over 500(this rule may change to 1,000 later)
3.you cannot have a OP army such deadric armor wearing heavy infantry they stay with the stats they have alright

(role call time lol)
the roles are these

captains: captains start out in their factions academy where they will learn from a instructor on how to command their forces and select their units and so forth(this rank is for those new to this RP)

legates/generals: ahhhhh don't you love the smell of steal sweat and blood if so your a general for which ever province/alliance you fight for generals will command(since this is a first time thing)500 soldiers that can be divied into squads(say 200 archers and 300 heavy infantry)though your resources are limited in some alliances for instance the thalmor have the best battle mages but have weak heavy infantry/cavalry so pick your troops wisely where as the empire has the best heavy infantry cavalry the aldmeri(Unless valenwood drops out that is)have the best archers use these to your advantages to cover your weaknesses and win the war for who ever you wish to win it
grand generals:grand generals are the same as legates or generals except the command all generals of their alliance/nation grand generals have the ability to hold military rallies(ever week real time)wich restores a general's army numbers grand generals have the duty to teach and train captains(new members who are new to this very different style RP)
now its time for what alliances and nations provide

Hearthfire pact: ruled by house redoran and its leader first councilor Hlovrose Uvenothan he has become the defacto ruler of the Hearthfire pact consisting of Morrowwind and Hammerfell united against the Empire of Tameriel and the Aldmeri Dominion
best units are redoran light infantry,missile cavalry(mounted archers for those not cultured) and spearmen
worst units:heavy cavalry, and heavy infantry
special unit: Badland archers are archers mounted on the back of horses armored in light chitin plate armor along with archers

faction leader:Hlovrose Uvenothan now in 270s he is calm wise and collective having been a member of the great house Redoran since he was born, he became the leader of the house at age 197 after his Uncle Ildosi Redoran died of old age, Hlovrose's hair is graying his right eye not functioning due to a battle field injury that damaged his right eye during a battle between a Argonian bandit group and his Redoran guard unit.

Empire of Tamreil : Ruled by Empress Sevbia Hofckwell she is wise patient and caring Empress for as young as she is only being 27 the Empire has rebuilt since the great war, now having pack control of High Rock Orcinsium and Skyrim once again it wages war against the Aldmeri Dominion and now the Hearth Fire pact
best units: heavy infantry and heavy cavalry
special unit: Grand Imperial guard best heavy infantry their is formed up by Orcs,Nords and Imperials
worst units: missile cavalry, spearmen and light cavalry
faction leader"Svebia Hofckwell is the young widow 27 year old Empress of the Empire of Tamriel she is rash and inexperienced but has a good heart, she married Priillian Hofckwell when she was 17 and he was 19, Priillian died at the age of 29 from a tragic accident when his carriage wrecked In colovian hills, Svebia being still young her black raven hair being stark contrast to previous Empress her green eyes showing trustworthiness and her slim and healthy body form even though she has a son Herein who is now 8.
Aldmeri Dominion: Ruled by King Sorcasselimo Alkinire and Queen Earaana Alkinire and the Thalmor the Aldmeri Dominion's forces have regrown since the Great war and our now back on the offensive against the Hearthfire pact and the Empire,
best units: Battle mages, Archers and light infantry
special unit: thalmor battle mages best battle mages in the game
worst units:heavy infantry heavy cavalry
faction leader: King Sorcasselimo Alkinire and Queen Earaana Alkinire have ruled the Dominion since the mede Dynasty eneded, Sorcasselimo is a strong supporter of the Thalmor as Queen Earaana Alkinire is not known to lean anyway except lean with her husband, King Sorcasselimo adorns the finest clothes money can afford him he is of slim build light brownish long hair unlike his fellow mer and enemy Hlovrose Uvenothan,Queen Earaana Alkinire wears fine clothes as well but is pregnant with her fourth child her long light brown hair not showing much of her age being younger then her husband Sorcasselimo she is 240 while King Sorcasselimo is 300 now
the units are these
Spearmen: good against all cavalry weak against archers, battle mages, heavy infantry, Missile cavalry and light infantry
Heavy infantry: good against all infantry light cavalry weak against archers battles mages and heavy cavalry missile cavalry
Light infantry:good against archers light cavalry and Spearmen
weak against heavy and missile cavalries battlemages and heavy infantry
archers: good against heavy and spear infantry unless they are also good at fighting Missile cavalry weak against light cavalry and light infantry
Battle mages:good against all except archers light cavalry and missile cavalry
Missile cavalry: good against heavy infantry/cavalry battles mages and spearmen weak against light cavalry and archers
light cavalry: good against missile cavalry archer and battles mages weak against all infantry and heavy cavalry
Heavy cavalry:good against light/heavy infantry light cavalry weak against archers(from a distance anyways),battle mages,spearmen Missile cavalry

character biography time you lazy son of bleeps (that was the imperial drill sergeant not this one lol)
name:
race:
role:
abillties:
skills:
spells:
gear:
alliance:
biography(make it good darnit lol):
army divison:(this is just the name and description of your army such as what units are in please make it clear so this one can bloody read it lol)
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